Virtual Reality & Online Video Sharing Unite
CEO, Mark Zuckerberg is always on his game so we can’t be surprised that he is trying to make virtual reality social. This will shock you – more than 20,000 videos shot in a 360-degree format have already been uploaded to Facebook news feeds since last year. Guess what, hundreds more are added daily!
Thus, Facebook has created “dynamic streaming technology” that automatically increases the resolution of those videos, depending on the angle that the viewer chooses. Facebook has also assembled a team of employees to explore the “future of social interaction in VR.”
On Sunday, Zuckerberg spoke at the Mobile World Congress telecommunications industry convention in Barcelona. It was there that he said, “Going back about 10 years, most of what we shared and experienced was text and then it was photos. And now we’re entering into a world where that’s video. But pretty soon we’re going to live in a world where everyone has the power to share and experience whole scenes as if you’re right there in person.”
At this conference, he joined Samsung executives, who introduced their consumer-oriented virtual reality camera called the Gear 360, which the company hopes will increase the volume of user-generated virtual reality video posted online. Since Samsung began selling the Gear VR in November, more than 200 games and apps have become available – be right back, need to download. To extend that partnership, Facebook said its “dynamic streaming technology,” will be viewable to Gear VR owners in a few weeks.
Facebook explained in a blog post that the dynamic streaming would deliver 360-degree video over the Internet more efficiently, “showing only the pixels you’re actually looking at in the highest quality, instead of delivering the entire 360 video in high resolution.” The process quadruples the resolution quality while reducing the bandwidth so that the videos will look clearer and play faster.
Warning: You may have to ban Facebook during office hours.